React Native app development
Real native components, driven by the React and TypeScript your web team already writes.
We build React Native applications for iOS and Android in TypeScript, on the New Architecture and usually with Expo: customer apps, loyalty and ordering apps, and mobile front-ends that share types and business logic with an existing React web product through a monorepo.
What is React Native, and who should choose it?
React Native builds real iOS and Android applications from React components written in TypeScript. Unlike a web view, it renders actual platform views: a list is a native list, a switch is a native switch, so the app behaves the way each platform's users expect it to.
The clearest reason to pick it is the team you already have. React developers can build the mobile app: same component model, same state and data libraries, same TypeScript types shared with the web front-end. That shared surface is worth more than it sounds. Change an API response and the build breaks in both places on the same afternoon, rather than showing up as a mobile bug three weeks after release.
The New Architecture removed the old asynchronous bridge between JavaScript and native code. Synchronous native calls and a new rendering layer fixed the frame-rate complaints the framework used to earn, and on current versions list scrolling and animation are smooth on hardware where they previously stuttered. Expo is now the sensible default toolchain: managed builds, over-the-air updates for JavaScript changes, and a clean route to custom native modules when you need one.
Where we would send you elsewhere: with no existing React team, Flutter is usually the better bet, because its consistency on low-end Android devices is stronger. And if the app depends on brand-new platform features on launch day, that is native work. React Native earns its place when React is already in the building or the app shares real logic with a web product.
What we build with React Native
Customer apps
Accounts, bookings, orders, loyalty and notifications, sharing an API and a set of types with your existing web product.
Explore →Commerce and ordering apps
Catalogue, cart, saved payment methods and order tracking against Shopify, WooCommerce or a backend of your own.
Companion apps for a web product
The three or four things people genuinely need on a phone, done properly, rather than the entire web app pressed onto a small screen.
Push notifications and deep links
Segmented notifications that open the right screen, with consent handled correctly and delivery you can report on.
Native module work
Bluetooth, scanners, background location, payment terminals and vendor SDKs that need Swift or Kotlin behind a JavaScript interface.
Upgrades and store maintenance
Old React Native versions moved across the New Architecture boundary, plus SDK updates and the annual platform requirement changes.
Explore →Our React Native stack, by layer
React Native compared with the alternatives
React Native vs Flutter
React Native reuses your React and TypeScript people and renders genuine platform components. Flutter is more consistent across devices and generally smoother on low-end Android. Have a React web team, or want to share code with a web product? React Native. Starting fresh with no React investment? We usually say Flutter, and we mean it.
React Native vs native Swift and Kotlin
Native is right for performance-critical apps, day-one adoption of new platform features, or products whose value is platform-specific polish. React Native covers the large middle ground for roughly half the cost, and drops to native code through modules when one feature demands it.
Expo vs a bare React Native project
Expo handles builds, updates and most native configuration, removing a category of tooling work that used to eat weeks per project. Custom native modules are supported through config plugins, so the old objection has gone. We start bare only when a specific SDK genuinely cannot be wrapped.
React Native, answered
Is React Native fast enough for a production app?
On current versions, yes. The New Architecture removed the asynchronous bridge behind the old frame-rate complaints, and list rendering and animation are smooth on mid-range hardware. Games, heavy media editing and augmented reality remain native work, and we will tell you that rather than take the project.
Can we share code between our website and the app?
Yes, and it is the main reason to choose React Native. In a monorepo we share TypeScript types, validation schemas, the API client and business logic. The screens stay platform-specific, because a phone is not a small desktop and pretending otherwise produces an app people uninstall.
How much does a React Native app cost?
A first release with authentication, the core screens and one backend integration typically runs $18,000 to $40,000 for both platforms. Custom native modules for hardware, Bluetooth or payment terminals cost more, and we scope those as separate lines so you can see what each one buys.
Should we use Expo?
Almost always. It removes most build and signing work, supports over-the-air updates for JavaScript changes, and now handles custom native code through config plugins. We start a bare project only when a particular SDK cannot be wrapped, which is rare and getting rarer.
Can you take over an old React Native app?
Yes. The first job is usually the version upgrade across the New Architecture boundary, along with replacing community packages whose maintainers have moved on. You get an audit and a written plan before we commit to a timeline, because these upgrades vary wildly.
Can we hire a React Native developer from you?
Yes. Dedicated React Native engineers are $22/hour or $2,800/month with a 15-day trial and profiles within 48 hours. Most also work on React web, which helps when the two share a repository.
Bringing your product to the app stores?
Tell us what already exists on the web. We will tell you what deserves to be on a phone and what should stay where it is.

